The player is informed about Lock-On, how it works, and how to do it.The objectives for the next mission appear, but the mission has no time limit, and the player can safely leave the game after the instructions appear on-screen without losing progress. Immediately after the mission, TK is informed by Ray that he needs money - $1,500. ![]() ![]() If the car is rammed by the player, the damage made will not be counted, only shots from the weapon are counted. Marksmanship - the player must now shoot out the tires of a car, if shot too much, the car will explode, failing the missionÄriving and Shooting - shooting a target car whilst giving chase to it using another car. If the car is shot too much, the car will explode, failing the mission. ![]() Strafing - shooting parts of a car whilst moving, the player must shoot 3 times on each side of the car whilst moving, if the player does this correct, Slink will shout 'Bam!', if he doesn't, the player stopped moving. Lock On - shooting at targets using the 'lock-on' feature, the player must shoot the designated barrels to unlock the next task. The player must complete a series of objectives that teach the player multiple techniques, these contain: ![]() Slink wants TK to meet him at a power station at Long Island, where he will train TK to use basic weapons.
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